[arch-dev-public] Kernel framebuffer logo

Roman Kyrylych roman.kyrylych at gmail.com
Thu Jan 24 17:16:30 EST 2008


2008/1/24, Aaron Griffin <aaronmgriffin at gmail.com>:
> On Jan 24, 2008 3:47 PM, Roman Kyrylych <roman.kyrylych at gmail.com> wrote:
> > 2008/1/24, Thayer Williams <thayerw at gmail.com>:
> > > I've been testing various forms of the new logo for use in the kernel
> > > framebuffer and I still think the best implementation is to use no
> > > logo at all. The inherint disadvatange is that more and more monitors
> > > are widescreen these days and that means the logo proportions are
> > > distorted (short and wide) in the framebuffer since standard vga
> > > settings use a 4:3 ratio.
> >
> > ehm, don't these users set some widescreen framebuffer modes anyway?
> > I mean - when no framebuffer is used (thus 80x25 text mode) - no logo
> > is visible anyway;
> > when framebuffer is used - users set widescreen mode anyway (if possible).
> > So I don't see a problem here.
> > With uvesafb included in 2.6.24 users can check if their BIOS supports
> > widescreen modes by
> > # cat /sys/bus/platform/drivers/uvesafb/uvesafb.0/vbe_modes
>
> Thayer isn't talking about SUPPORT at all. He's saying that when a
> user uses a non 4:3 ration resolution, the logo is going to be
> stretched and ugly.
>

When a user uses a non 4:3 ratio resolution - (s)he would better use
widescreen framebuffer mode. That's what I've said. The logo will NOT
be distorted in that case.
I see no reason to use 4:3 framebuffer mode on a 5:4 or 16:10 display
- IMHO it's better not to use the framebuffer at all in that case.

-- 
Roman Kyrylych (Роман Кирилич)


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